NESTA February 2, 2009
Posted by townsend51 in creative economy, design, economy, gaming, innovation, nesta.add a comment
NESTA is a ‘non departmental public body’ which seeks to promote innovation in the UK. Whilst it is funded by the UK Government, it operates at arms length, and hence it can be quite critical of current policy, and it tends to paint a stark and informative picture of the UK economy. It publishes papers on a regular basis, covering a broad spectrum of industry sectors. I’ve blogged about their publications before, and here are another two that I find particularly fascinating:
UK Video Game Development
Changing Nature of Early VC Funding in the UK
Clim City: the coolest (or hottest) game ever? January 10, 2009
Posted by townsend51 in clim city, climate change, flash, gaming, god game.add a comment
The aim of Clim City is to avoid implending doom from climate change by taking decisions related to power plant builds, bio fuel developments and many other things, in a small (presumably French) town. It falls squarely in to the God Game genre, and is more than a little remiscient of Theme Park. But instead of getting your kicks from drowning unsuspecting guests, you get to save the world instead, and all from the confort of your web browser.
The only downside is it’s only available in French. Sacrebleu!
But as an example of what can be achieved with Flash, and a lot of ingenuity, in my opinion it is unsurpassed.
http://climcity.cap-sciences.net/#h
UK video game industry May 3, 2008
Posted by townsend51 in Liverpool, UK, animation, creative economy, economy, gaming, programming, video game.add a comment
I’ve been looking into the game development scene in the UK, and found some welcome results. I’d always believed that game developers were largely based in London, with the exception of Rockstar and a few others. In reality, there is a much more even spread. Sure, the companies tend to nucleate around hubs, but as far as the distribution of these goes, its all very positive. For instance, I’ve always had aspirations of working in Liverpool when I graduate, because I’ve always liked the place, and its very close to home. I’m sure other people will have found themselves in a similar position, and even though I’ve lived in London for the last couple of years, I have little intention of staying here indefinitely.
This isn’t just confined to the games sector either; there are also opportunities for other digital creatives. These companies didn’t spring up overnight, so why do they keep such a low profile? I would have been interested to know about the employment prospects when I was a young whipper snapper, who through the tyrannies of the world, came to believe that computer games were bad.
During my brief foray into this area, I’ve encountered some useful on line resources (see the bottom of the post).
- Advice for budding animators (Independent Newspaper)
- Info for animators (Prospects)
- Bizarre Creations Fantastic Liverpool based developer (Project Gotham Racing, Geometry Wars)
- List of game developers (only large ones – doesn’t include subsidiaries):
- Skillset (perhaps the greatest asset for a budding game programmer or artist)

